Showing posts with label Nikki Wilson. Show all posts
Showing posts with label Nikki Wilson. Show all posts

15 November 2015

Doctor Who: Sleep No More



Sleep No More isn't trying to say or do anything in particular, it's just an experiment into uncharted territory for Doctor Who - but it doesn't work, writes Tom Newsom.

I’m sure some people must love it, but I never hear anyone admit that in public. The ‘found footage’ genre, normally for low-budget horror, has been ubiquitous in the last five (ten? fifteen?) years. I’m not an expert in it by any means, but it offers a very different form of drama to the one we’re used to in Doctor Who - something more distant. However given its widespread use, doesn’t it feel like a great fit for a scary episode? In theory, perhaps - but here it just left me cold.

You can’t call this episode conventional, in any sense. But I’ve surprised myself, thinking back, how many things it gets spot on: the monsters especially. Sleep, the sandman, it’s an irresistible connection, played to its full here. But the camera moving means that we barely glimpse them at first - a plus for anything trying to scare us. And then when we see more, it’s just a deformed blob with legs and a gaping mouth - eurgh. They’ve got one of the sketchiest backstories and behaviour - “sleep dust” is all there is to them - but they don’t half scare.

It’s a great production, especially when you consider it was filmed with the normal HD cameras, as opposed to smaller models attached to the actors. The camerawork can really make you feel the action even when people are standing still, and the editing is faster. Parts of this episode are INTENSE, the scary parts, which you don’t normally get with Doctor Who.

It’s definitely an episode that will be rated a ‘12’, in a series that’s had at least four of them so far - so god knows what young children thought of it. I remember being scared watching Jeopardy, a CBBC Blair Witch Project-style series, when I was younger - and that was just kids in a field with cameras, rather than full-blown Aliens.

But there’s only that intensity to parts of it. For the rest of it, normally the talky scenes such as at the start or with the supporting characters, it starts to grate. Yes, really - Doctor Who is a programme that actively tries to not be boring, always. But when it’s a group of guest characters who you barely even recognise (let alone care for), who are muttering in wide-shots with shaking cameras - well, you pray for a good closeup. Thankfully we get a few, of the Doctor especially (him and Clara are a welcome presence this week), because otherwise you’d struggle to feel a part of the action, even with the point-of-view business. At some moments it didn’t feel like television to me at all, more like a first-person shooter - really, for Doctor Who?

The helmet cameras, or lack of, was a good twist though, in an episode that had more standout moments than it deserved. The plot is involved just enough, building up and teasing out a few mysteries. Okay, I felt good about wondering to myself why we were seeing things from Clara’s point of view (or whether there was another soldier character I’d missed). The story about the Morpheus process was well told too, with its slightly creepy set-up involving “that song”. Less so about the hunt for the villain behind the piece - by then I was confused what the overall monster plan was, though so was the Doctor.

It would be cruel to sign off a review with the Doctor’s closing comment - “none of this makes any sense!” - so I won’t. Instead, I’ll highlight the cool and utterly terrifying closing shot of Reece Shearsmith. Good to have him in Doctor Who, and a perfect fit for this particular part. This episode feels like an Inside No 9 on BBC Two, if its budget was tripled overnight.

Really though, this is Doctor Who (and writer/horror fan Mark Gatiss) having fun with a particular genre. You can tell that through the ways they’ve tied it into the story - the ‘found footage’ of the “cameras”, and the message that frames the story. It’s not like a film, in that the director is using it to make a statement or a higher art-form. This is purely them trying new things, an experiment of an episode for this week’s audience.

I’m just not quite sure it works.

19 October 2014

TV: Flatline (Newsom)


review by Tom Newsom (Twitter | Flickr | Blog)

It’s new territory for Doctor Who, or maybe it’s a return to an old staple. After last week’s upper class art deco spaceship, the show brings us right down to earth to a council estate. In Bristol. It’s never really acknowledged a world of community service and graffiti, but the episode breezes past that and straight into a big old monster movie. It’s more Misfits than the Powell Estate, and a lot like Attack the Block. And putting aside the unique monsters and how it gets the Doctor out of the picture, Flatline is refreshingly low concept - and like most of this series, refreshingly free from the history of the series. It’s Clara on an adventure trying to beat the monsters and protect people.

It’s obvious that by separating her from the Doctor, Clara gets lots to do here. The latest in her arc plot ties up and moves forward the discord of the last episode. Their continuing relationship was left mostly ambiguous last time, and that continues this week as she takes on the traditional lead role. Her struggles to lead her team of survivors and protect them is making her get closer to understanding the Twelfth Doctor, but his noticing those changes troubles him. It’s Frank Skinner’s “this job could change a man” line writ large: is Clara lying to herself, as well as Danny and the Doctor? Or being selfish and, well, Doctor-like? However the series decides to continue it, it feels great that Clara herself is at the heart of her own story this year (if that’s not a tautology for the Impossible Girl).

Whilst Clara takes centre stage, that doesn’t mean the Doctor isn’t there: he’s in the background talking to himself and giving a snarky running commentary on it all. The writer, Jamie Mathieson, has proved he has a great sense of irony that fits in with the best that Doctor Who has to offer. The Doctor’s situation isn’t exactly played for laughs but it’s often very very funny, exploiting every visual gag it can. It’s the sort of setup which sounds bonkers on paper in a bad way, and looks bonkers on the screen in a good way. The effects are often pleasingly low budget (hands sticking out of model TARDISes, false perspective on the actual TARDIS set), clever solutions to what was no doubt a whole load of directorial headaches.

That contrasts with the ultra cool monsters the Boneless who take all sorts of forms as they try to push themselves into our world. These make for some great set-pieces, particularly a perilous moment in a living room that makes a perfect ‘playground game’ out of the episode. The rippling monster effects look absolutely beautiful, and the rest of the episode looks very stylish too, something hard to do when it’s not all space galaxies and starlight. Both the 2D and 3D incarnations of the monster are creepy, with the latter reminding me of badly sculpted toys, uncanny valley style. Like many previous episodes in the series, the sound effects make it all the more creepy.

It’s an episode that feels traditional on the surface - it’s the Doctor and Clara against scary monsters. And that’s not even a criticism, we haven’t had that sort of story in ages. But there’s plenty more to enjoy, a very new configuration of the show that does everything at once. Hilarity mixed with horror, fitted snugly into forty five minutes, which makes this an exquisite bite of Doctor Who.
 
 



many thanks to
Tom Newsom (Twitter | Flickr | Blog)